Cataclysm brought back the dungeon design of Vanilla/BC. By that I mean that Heroic are challenging and not the roll face WOLK used to be, at least at the current gear level. Unlike the previous expansion you can’t hit 85 and just expect to go straight into heroics without. We’ll you can if you cheat the system and have a guild to carry you.
First of all you needed the correct gear score to even queue for a heroic random. Sure there are players that cheated the system by having a higher level item, even if it was the wrong spec, in the bank or bags. All the roll face/LOL tanks in WOLK disappeared really fast and only those that truly know what they are doing and can put up with the crap that comes from pugging stayed tanking. The result is that it takes more than 45 minutes for the Heroic dungeon queue to pop for a dps class.
In Cataclysm Heroic dungeons trash has to be CC, interrupted, kited or is a wipe. Very few if any trash can be AOE down and dps has to actually watch their threat or is a wipe. If the boss fight is not done correctly is a wipe. If the DPS score is too low is a wipe. If the healer does not know how to conserve mana he will run out of juice and it’s a wipe. If the tank does not know when to use cool downs is a wipe. If the group does not move out, collapse or stand in bad is a wipe. I think you get my point.
At the beginning I was doing random heroics with pure pugs. I wanted the challenge that comes with pugs. I had two incidents that made me stop pugging heroics all together.
First one was in a heroic Deadmines run that dps started bitching how I could not hold threat. After I blew off on them and told them to STFU and give me time to position the trash and grab agro, this was not WOLK that they could let go right away, they stop complaining. I think it was more of them been scared of me leaving them stranded waiting another 30 minutes or more for another tank. But miracles of miracles they started attacking the correct mobs instead of trying to aoe everything. One more thing regarding Deadmines, the Foe Reaper 5000 boss sucks big time to tank as a warrior or bear tank. The guy will hit us for a few second and go away to do his thing, leaving us rage starve.
The second incident, and the one the broke the camels back for me, was on a heroic Blackrock Caverns pug. We got all the way to Beauty, and optional boss, without any problems. If you have run that Heroic you know that the hard part is getting past Arsh Steelbender, the rest its easy. I told the pug that I had never been able to down her at that time and I did not think we had the cc for the pups or the dps to down her. Sure enough we wiped two times because we could only control one of the pups and the dps was really low. Then out of no where I got kicked out of the group. I never been kick out of a heroic before, and the worst part was I had no idea why I was kicked out. After that I gave up on pugs and decided to run with mainly guildies only.
I have to say that I do enjoy the new heroics. I’m sure they will become a joke after we get better gear, but for now they are challenging. The only thing I hate about the heroics is that they take a long time to finish. Some players, specially those that liked the face roll that was WOLK dungeons, are constantly complaining on how hard they are. GC even wrote a long post on complaints on how hard they are. You can read his post here. By the way I agree 100% with him on this matter.